Mathematics for Game Programming and Computer Graphics
Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Title | Mathematics for Game Programming and Computer Graphics |
Subtitle | Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments |
Authors | Penny de Byl |
Publisher | Packt Publishing |
Year | 2022 |
Pages | 444 |
Language | English |
Rating | 0/5 |
ISBN-10 | 1801077339 |
ISBN-13 | 9781801077330 |
Description | Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the ... |